Brewery Artwalk Spring 2024

Lightspace Modulator: Works-in-Progress 2024 — The Brewery, Los Angeles, March 23-24 2024

The main theme is “intermedia” — fusion of live/interactive video and audio (and some analog and traditional media in the mix): works-in-progress, experiments (and a bit of finished work).

VS4, Part Two

Late last year, as described in this previous post, I decided it was time to rebuild the VS3 live visual synthesis tool in a modern development environment.  After a considerable amount of fits and starts, an “alpha” VS4 is finally up and running, with all new C# code (implemented in Unity 5.6). Still the same basic paradigm, but with greatly expanded creative options. Continue reading →

VS4, Part One

It’s time to revisit this realtime visual synthesis tool, and build the next iteration on a modern platform. The last version was called “VS3” (for Visual Synthesizer, 3rd iteration); over the next few weeks I’ll be banging out an “alpha” VS4. Stay tuned. In the meantime, here’s the backstory.

This visual instrument concept was developed because typical VJ software tends to be more-or-less a cross between After Effects and Ableton, and I wanted an alternative. Why? Well, certainly not because I don’t love After Effects and Ableton (I use them regularly, of course). It’s just that I found this model limiting for creating the sorts of live visuals I had in mind. Continue reading →